matthew_feyler.dev
Open to work
system.boot — portfolio.init()

Matthew Feyler
builds the systems behind the game.

Computer Science student at UCF with a passion for game development and software — I like the layer just underneath the fun part: client–server sync, save systems, hitboxes, and the state machines that hold a game together.

CS Student, UCF Roblox / Luau Developer Orlando, FL
01

About

I'm a Computer Science student at the University of Central Florida, building a foundation in modular software architecture, complex state management, and full-stack systems development. Outside of coursework, most of my hands-on learning happens in Roblox Studio, where I get to design and ship complete multiplayer systems — from combat networking to persistent save data — end to end.

I'm driven by technical innovation with a customer-centric mindset: I care about optimizing system performance, writing clean code, and delivering solutions that actually hold up when real players (or real customers) are using them.

Education
School
University of Central Florida — Orlando, FL
Focus
Computer Science — math, science & programming coursework
Service
100+ volunteer hours — Give Kids the World, Second Harvest Food Bank
National Honor Society Asian Student Association Nat'l Technical Honor Society
02

Projects

Roblox • PvP Combat

Fighting Game Arena

  • Built a fast-paced PvP combat game with customizable player loadouts — dynamic perk, item, and move swapping.
  • Engineered secure client–server communication using RemoteEvents and RemoteFunctions to validate combat actions and replicate state changes seamlessly.
  • Implemented a persistent DataStore architecture to reliably save player inventories, equipped loadouts, and career statistics across sessions.
Luau RemoteEvents / RemoteFunctions Hitbox Logic DataStore
Play on Roblox →
Roblox • Social / Systems

Social Hangout Experience

  • Developed an interactive social space featuring a custom music player UI with real-time track control.
  • Programmed dynamic NPC dialogue using branching conversation nodes for more engaging world interactions.
  • Designed a dynamic environment & weather system shifting ambient lighting, particle effects, and audio on the fly.
Luau Dialogue Trees Dynamic Lighting UI/UX
03

Skills

Programming Languages

Luau (Lua)PythonC++ JavaSQL

Software & Systems

Full-Stack Game DevClient–Server Architecture System CallsLow-Level Systems Programming

Data & Backend

SQL Server Reporting ServicesDynamic Data Storage Persistent Data Systems

Game & Interactive Systems

Pathfinding AIHitbox Logic Network ReplicationModular Gameplay Architecture

Developer Tools & Environments

GitVisual Studio Code Linux / Unix ShellRoblox Studio
04

Experience

10/2023 – 07/2025

Food and Beverage Expert

Target — Orlando, FL

Provided high-tier guest resolution and cashiering while overseeing multi-department food inventory, stock rotation, and visual standards.

06/2019 – 07/2023

Customer Service Representative / Call Center

Publix — Orlando, FL

Delivered direct customer and phone support, optimized store cleanliness and safety, and managed fast-paced inventory stocking.